GitHub - NVIDIA/modulus: A PyTorch based deep-learning toolkit for developing DL models for physical systems
GitHub - emoose/DLSSTweaks: Tweak DLL for NVIDIA DLSS, allows forcing DLAA on DLSS-supported titles, tweaking scaling ratios & DLSS 3.1 presets, and overriding DLSS versions without overwriting game files.
GitHub - NaxAlpha/dlss: A simple implementation of Nvidia's DLSS (Deep Learning Super Sampling) technology
![Feature request] DLSS 3+3.5 (Frame Generation/Ray Reconstruction) support · Issue #85 · beeradmoore/dlss-swapper · GitHub Feature request] DLSS 3+3.5 (Frame Generation/Ray Reconstruction) support · Issue #85 · beeradmoore/dlss-swapper · GitHub](https://user-images.githubusercontent.com/8288337/208304989-54d02196-9367-4457-bc6e-370090f4c4f5.png)
Feature request] DLSS 3+3.5 (Frame Generation/Ray Reconstruction) support · Issue #85 · beeradmoore/dlss-swapper · GitHub
![NVIDIA DLSS 3.5.0 has been tested in Cyberpunk 2077 - Significant Image Quality Improvements compared to DLSS 3.1 : r/nvidia NVIDIA DLSS 3.5.0 has been tested in Cyberpunk 2077 - Significant Image Quality Improvements compared to DLSS 3.1 : r/nvidia](https://external-preview.redd.it/nvidia-dlss-3-5-0-has-been-tested-in-cyberpunk-2077-v0-EmkkXbwcpZ9_LVDVeJTYzqwijkjN1IrOSUyfXzbyIw4.jpg?format=pjpg&auto=webp&s=04c294802f67b12712f14462b616a78f9114229c)